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    <title>LogBlo.com - Games</title>
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    <description>Insert here your subtitle</description>
    <language>en-us</language>
    <copyright>Dan Rimon</copyright>
    <lastBuildDate>Mon, 23 Mar 2009 16:13:03 GMT</lastBuildDate>
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    <managingEditor>dan.rimon@gmail.com</managingEditor>
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      <dc:creator>Dan Rimon</dc:creator>
      <body xmlns="http://www.w3.org/1999/xhtml">
        <p>
          <a href="www.mind360.com" target="_blank">
            <font size="2" face="Arial">Mind360.com</font>
          </a>
          <font size="2" face="Arial"> Beta
was launched yesterday very quietly and I am very proud to present it here as its
my brother in law brilliant startup :)</font>
        </p>
        <p>
          <a href="http://www.logblo.com/content/binary/WindowsLiveWriter/Mind360.comTrainYourBrain_FA82/image6.png">
            <font size="2" face="Arial">
              <img style="border-right-width: 0px; margin: 0px; display: inline; border-top-width: 0px; border-bottom-width: 0px; border-left-width: 0px" title="image" border="0" alt="image" src="http://www.logblo.com/content/binary/WindowsLiveWriter/Mind360.comTrainYourBrain_FA82/image6_thumb.png" width="593" height="307" />
            </font>
          </a>
        </p>
        <p>
          <font size="2" face="Arial">Our brain needs training to be in shape, just like our
muscles, and this is why </font>
          <a href="http://www.mind360.com/" target="_blank">
            <font size="2" face="Arial">Mind360</font>
          </a>
          <font size="2" face="Arial"> was
created, they offer a variety of games that allow you to practice and improve different
cognitive aspects of your brain, and as a member you have a personal training program
to improve your cognitive capabilities and strengthen your weaknesses, and do all
this while playing and having fun (well not all fun, some is really hard work, but
the challenges keep you going).</font>
        </p>
        <blockquote>
          <p>
            <strong>
              <font size="2" face="Arial">As described best in </font>
            </strong>
            <a href="http://www.mind360.com/" target="_blank">
              <strong>
                <font size="2" face="Arial">Mind360</font>
              </strong>
            </a>
            <font size="2">
              <font face="Arial">
                <strong> home
page:</strong>
                <em>Brain training games aren’t just for seniors anymore. Now you can
hang on to your wits by simply playing the leading scientifically based brain training
games on the net. And what better way to strengthen your cognitive skills than by
having a fundamentally good time as well. Today’s advanced brain training games help
improve your memory, increase your ability to stay focused, plus make faster and better
decisions. </em>
              </font>
            </font>
          </p>
        </blockquote>
        <p>
          <font size="2" face="Arial">As a Cognitive psychologist I am very familiar with Brain
training, it was proven to work amazingly, for example on US Air Force pilots, and
on </font>
          <a href="http://www.intelligym.com/" target="_blank">
            <font size="2" face="Arial">US
basketball players</font>
          </a>
          <font size="2" face="Arial">. </font>
        </p>
        <p>
          <font size="2" face="Arial">The best thing as I see it is the ability to get a professional
automated analysis of your achievements and to see if your progress is sufficient
and where to invest more time. This is truly not trivial, and part of the key to get
a real improvement. </font>
        </p>
        <p>
          <a href="http://www.logblo.com/content/binary/WindowsLiveWriter/Mind360.comTrainYourBrain_FA82/image13.png">
            <font size="2" face="Arial">
              <img style="border-right-width: 0px; margin: 0px 0px 0px 10px; display: inline; border-top-width: 0px; border-bottom-width: 0px; border-left-width: 0px" title="image" border="0" alt="image" src="http://www.logblo.com/content/binary/WindowsLiveWriter/Mind360.comTrainYourBrain_FA82/image13_thumb.png" width="583" height="478" />
            </font>
          </a>
          <font size="2" face="Arial"> </font>
        </p>
        <p>
          <font size="2" face="Arial">  </font>
        </p>
        <p>
          <font size="2" face="Arial">Here is an example of one of the games "Celebrity Spot"
and what you can gain just by playing it.</font>
        </p>
        <ul>
          <li>
            <font size="2" face="Arial">Cognitive exercise: Motoric Precision </font>
          </li>
          <li>
            <font size="2" face="Arial">Cognitive skill trained: Eye-Hand Coordination </font>
          </li>
          <li>
            <font size="2" face="Arial">Objectives: Synchronize mouse movement with click timing</font>
          </li>
        </ul>
        <p>
          <a href="http://www.logblo.com/content/binary/WindowsLiveWriter/Mind360.comTrainYourBrain_FA82/image19.png">
            <font size="2" face="Arial">
              <img style="border-right-width: 0px; margin: 0px; display: inline; border-top-width: 0px; border-bottom-width: 0px; border-left-width: 0px" title="image" border="0" alt="image" src="http://www.logblo.com/content/binary/WindowsLiveWriter/Mind360.comTrainYourBrain_FA82/image19_thumb.png" width="581" height="393" />
            </font>
          </a>
        </p>
        <p>
          <font size="2" face="Arial">
          </font> 
</p>
        <p>
          <font size="2" face="Arial">Although it is just in beta and has a few bugs here and
there and some of the advanced function are not up yet, it gives a great user experience.
and i cant finish without saying one more thing about the design – it is just amazing,
my compliments to the designer, clean, professional and beautiful design.</font>
        </p>
        <p>
          <font size="2" face="Arial">Keep up the good work.</font>
        </p>
        <p>
          <font size="2" face="Arial">
          </font>
        </p>
        <img width="0" height="0" src="http://www.logblo.com/aggbug.ashx?id=a104e3f4-e926-4906-badf-69f361ca4f0f" />
        <br />
        <hr />
www.LogBlo.com</body>
      <title>Mind360 Train Your Brain</title>
      <guid isPermaLink="false">http://www.logblo.com/PermaLink,guid,a104e3f4-e926-4906-badf-69f361ca4f0f.aspx</guid>
      <link>http://www.logblo.com/2009/03/23/Mind360TrainYourBrain.aspx</link>
      <pubDate>Mon, 23 Mar 2009 16:13:03 GMT</pubDate>
      <description>&lt;p&gt;
&lt;a href="www.mind360.com" target="_blank"&gt;&lt;font size="2" face="Arial"&gt;Mind360.com&lt;/font&gt;&lt;/a&gt;&lt;font size="2" face="Arial"&gt; Beta
was launched yesterday very quietly and I am very proud to present it here as its
my brother in law brilliant startup :)&lt;/font&gt;
&lt;/p&gt;
&lt;p&gt;
&lt;a href="http://www.logblo.com/content/binary/WindowsLiveWriter/Mind360.comTrainYourBrain_FA82/image6.png"&gt;&lt;font size="2" face="Arial"&gt;&lt;img style="border-right-width: 0px; margin: 0px; display: inline; border-top-width: 0px; border-bottom-width: 0px; border-left-width: 0px" title="image" border="0" alt="image" src="http://www.logblo.com/content/binary/WindowsLiveWriter/Mind360.comTrainYourBrain_FA82/image6_thumb.png" width="593" height="307"&gt;&lt;/font&gt;&lt;/a&gt;
&lt;/p&gt;
&lt;p&gt;
&lt;font size="2" face="Arial"&gt;Our brain needs training to be in shape, just like our
muscles, and this is why &lt;/font&gt;&lt;a href="http://www.mind360.com/" target="_blank"&gt;&lt;font size="2" face="Arial"&gt;Mind360&lt;/font&gt;&lt;/a&gt;&lt;font size="2" face="Arial"&gt; was
created, they offer a variety of games that allow you to practice and improve different
cognitive aspects of your brain, and as a member you have a personal training program
to improve your cognitive capabilities and strengthen your weaknesses, and do all
this while playing and having fun (well not all fun, some is really hard work, but
the challenges keep you going).&lt;/font&gt;
&lt;/p&gt;
&lt;blockquote&gt; 
&lt;p&gt;
&lt;strong&gt;&lt;font size="2" face="Arial"&gt;As described best in &lt;/font&gt;&lt;/strong&gt;&lt;a href="http://www.mind360.com/" target="_blank"&gt;&lt;strong&gt;&lt;font size="2" face="Arial"&gt;Mind360&lt;/font&gt;&lt;/strong&gt;&lt;/a&gt;&lt;font size="2"&gt;&lt;font face="Arial"&gt;&lt;strong&gt; home
page:&lt;/strong&gt; &lt;em&gt;Brain training games aren’t just for seniors anymore. Now you can
hang on to your wits by simply playing the leading scientifically based brain training
games on the net. And what better way to strengthen your cognitive skills than by
having a fundamentally good time as well. Today’s advanced brain training games help
improve your memory, increase your ability to stay focused, plus make faster and better
decisions. &lt;/em&gt;&lt;/font&gt;&lt;/font&gt;
&lt;/p&gt;
&lt;/blockquote&gt; 
&lt;p&gt;
&lt;font size="2" face="Arial"&gt;As a Cognitive psychologist I am very familiar with Brain
training, it was proven to work amazingly, for example on US Air Force pilots, and
on &lt;/font&gt;&lt;a href="http://www.intelligym.com/" target="_blank"&gt;&lt;font size="2" face="Arial"&gt;US
basketball players&lt;/font&gt;&lt;/a&gt;&lt;font size="2" face="Arial"&gt;. &lt;/font&gt;
&lt;/p&gt;
&lt;p&gt;
&lt;font size="2" face="Arial"&gt;The best thing as I see it is the ability to get a professional
automated analysis of your achievements and to see if your progress is sufficient
and where to invest more time. This is truly not trivial, and part of the key to get
a real improvement. &lt;/font&gt;
&lt;/p&gt;
&lt;p&gt;
&lt;a href="http://www.logblo.com/content/binary/WindowsLiveWriter/Mind360.comTrainYourBrain_FA82/image13.png"&gt;&lt;font size="2" face="Arial"&gt;&lt;img style="border-right-width: 0px; margin: 0px 0px 0px 10px; display: inline; border-top-width: 0px; border-bottom-width: 0px; border-left-width: 0px" title="image" border="0" alt="image" src="http://www.logblo.com/content/binary/WindowsLiveWriter/Mind360.comTrainYourBrain_FA82/image13_thumb.png" width="583" height="478"&gt;&lt;/font&gt;&lt;/a&gt;&lt;font size="2" face="Arial"&gt;&amp;nbsp;&lt;/font&gt;
&lt;/p&gt;
&lt;p&gt;
&lt;font size="2" face="Arial"&gt;&amp;nbsp; &lt;/font&gt;
&lt;/p&gt;
&lt;p&gt;
&lt;font size="2" face="Arial"&gt;Here is an example of one of the games "Celebrity Spot"
and what you can gain just by playing it.&lt;/font&gt;
&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;
&lt;font size="2" face="Arial"&gt;Cognitive exercise: Motoric Precision &lt;/font&gt; 
&lt;li&gt;
&lt;font size="2" face="Arial"&gt;Cognitive skill trained: Eye-Hand Coordination &lt;/font&gt; 
&lt;li&gt;
&lt;font size="2" face="Arial"&gt;Objectives: Synchronize mouse movement with click timing&lt;/font&gt;
&lt;/li&gt;
&lt;/ul&gt;
&lt;p&gt;
&lt;a href="http://www.logblo.com/content/binary/WindowsLiveWriter/Mind360.comTrainYourBrain_FA82/image19.png"&gt;&lt;font size="2" face="Arial"&gt;&lt;img style="border-right-width: 0px; margin: 0px; display: inline; border-top-width: 0px; border-bottom-width: 0px; border-left-width: 0px" title="image" border="0" alt="image" src="http://www.logblo.com/content/binary/WindowsLiveWriter/Mind360.comTrainYourBrain_FA82/image19_thumb.png" width="581" height="393"&gt;&lt;/font&gt;&lt;/a&gt;
&lt;/p&gt;
&lt;p&gt;
&lt;font size="2" face="Arial"&gt;&lt;/font&gt;&amp;nbsp;
&lt;/p&gt;
&lt;p&gt;
&lt;font size="2" face="Arial"&gt;Although it is just in beta and has a few bugs here and
there and some of the advanced function are not up yet, it gives a great user experience.
and i cant finish without saying one more thing about the design – it is just amazing,
my compliments to the designer, clean, professional and beautiful design.&lt;/font&gt;
&lt;/p&gt;
&lt;p&gt;
&lt;font size="2" face="Arial"&gt;Keep up the good work.&lt;/font&gt;
&lt;/p&gt;
&lt;p&gt;
&lt;font size="2" face="Arial"&gt;&lt;/font&gt;
&lt;/p&gt;
&lt;img width="0" height="0" src="http://www.logblo.com/aggbug.ashx?id=a104e3f4-e926-4906-badf-69f361ca4f0f" /&gt;
&lt;br /&gt;
&lt;hr /&gt;www.LogBlo.com</description>
      <category>Creative</category>
      <category>Games</category>
      <category>User Experience</category>
      <category>web2.0</category>
    </item>
    <item>
      <trackback:ping>http://www.logblo.com/Trackback.aspx?guid=a5912ab3-b74f-4282-85f4-4b59b71fcbcf</trackback:ping>
      <pingback:server>http://www.logblo.com/pingback.aspx</pingback:server>
      <pingback:target>http://www.logblo.com/PermaLink,guid,a5912ab3-b74f-4282-85f4-4b59b71fcbcf.aspx</pingback:target>
      <dc:creator>Dan Rimon</dc:creator>
      <body xmlns="http://www.w3.org/1999/xhtml">
        <p>
          <font face="Arial" size="2">I came across a game developed with and for Amnesty International,
called "</font>
          <a href="http://www.picturesfortruth.com/indexF.html">
            <font face="Arial" size="2">Pictures
for truth</font>
          </a>
          <font face="Arial" size="2">".</font>
        </p>
        <p>
          <font face="Arial" size="2">
            <a href="http://www.logblo.com/content/binary/WindowsLiveWriter/AmnestyInternationalGameWhoisPlayingwho_AF76/image_6.png">
              <img style="border-top-width: 0px; border-left-width: 0px; border-bottom-width: 0px; margin: 0px 5px 0px 0px; border-right-width: 0px" height="100" alt="image" src="http://www.logblo.com/content/binary/WindowsLiveWriter/AmnestyInternationalGameWhoisPlayingwho_AF76/image_thumb_2.png" width="370" align="left" border="0" />
            </a>
          </font>
          <font size="2">
            <font face="Arial"> About
the project: <em>"This game was developed to support Amnesty International's </em><em>campaign
on China. The story and characters represented are fictional. The aim of this project
is to sensitize the player to human rights violations"</em></font>
          </font>
        </p>
        <p>
          <font size="2">
            <font face="Arial">About the game: <em>"You are a journalist and photographer.
A few months before the Beijing Olympic Games, your best friend, Jun Shen, a human
rights defender and journalist, calls for help. You will do everything you can to
help him. This adventure will take you to China where you will be confronted to many
human rights violations.  By investigating, taking pictures and publishing your
articles, you will work to solve the problems you encounter and eventually save your
friend!"</em></font>
          </font>
        </p>
        <p>
          <font face="Arial" size="2">Anyway... I played with the game for about an hour until
I finished the game (Its a short game) with a score of 4000 fame points (Hurray!)
and I must say that I liked it, It brought me back to the good old days of playing
simple quests. But this is obviously not a game for gamers, its a very creative way
to spread the amnesty agenda. And a good work doing so in this way, it really brought
it to my attention.</font>
        </p>
        <p>
          <font face="Arial" size="2">In terms of usability the game is pretty intuitive, and
I have just one main remark - It was really hard to learn how to start playing...
Why?</font>
        </p>
        <p>
          <font face="Arial" size="2">This is the first screen you encounter after you load
the game</font>
        </p>
        <p>
          <a href="http://www.logblo.com/content/binary/WindowsLiveWriter/AmnestyInternationalGameWhoisPlayingwho_AF76/image_4.png">
            <font face="Arial" size="2">
              <img style="border-top-width: 0px; border-left-width: 0px; border-bottom-width: 0px; border-right-width: 0px" height="347" alt="image" src="http://www.logblo.com/content/binary/WindowsLiveWriter/AmnestyInternationalGameWhoisPlayingwho_AF76/image_thumb_1.png" width="446" border="0" />
            </font>
          </a>
          <font face="Arial" size="2">
          </font>
        </p>
        <p>
          <font face="Arial" size="2">Good idea to show me the game instruction before i play,
but i kept looking and looking for the Start playing button, and couldn't find him.
I just didn't know how to start the game. After a lot of air-clicking I pressed the
instructions button F1 and the instruction disappeared and I could play the game.
From my subjective view, this was not so intuitive... so please add a Close/Start/Play
button instead of making us try and understand that this is not a pre-game screen,
and just a layer of the instructions already opened...</font>
        </p>
        <p>
          <font face="Arial" size="2">
            <strong>Other than that, and on an ethic level something
really bothered me</strong>
          </font>
        </p>
        <p>
          <a href="http://www.logblo.com/content/binary/WindowsLiveWriter/AmnestyInternationalGameWhoisPlayingwho_AF76/image_2.png">
            <font face="Arial" size="2">
              <img style="border-top-width: 0px; border-left-width: 0px; border-bottom-width: 0px; margin: 0px 0px 0px 10px; border-right-width: 0px" height="261" alt="image" src="http://www.logblo.com/content/binary/WindowsLiveWriter/AmnestyInternationalGameWhoisPlayingwho_AF76/image_thumb.png" width="335" align="right" border="0" />
            </font>
          </a>
          <font face="Arial" size="2"> During
the game you need to take pictures of "events" in order to publish articles (each
article gives you more fame points). If you manage to get a better picture that shows
things in different angels, for examples a bigger focus on the big bad Chinese police
and in the background its prisoner, you gain more fame points then just a simple picture
of both of them.</font>
        </p>
        <p>
          <font size="2">
            <font face="Arial">
              <strong>What is my problem?</strong>
            </font>
          </font>
        </p>
        <ul>
          <li>
            <font face="Arial" size="2">First, the game objective is to gain "Fame" points by
revealing the truth and exposing the real deal. Do Amnesty people do it for the sake
of fame? </font>
          </li>
          <li>
            <font face="Arial" size="2">Second, the game enforces the art of taking the right
picture? Do Amnesty encourage people touch up the pictures so that they will be more
effective?</font>
          </li>
        </ul>
        <p>
          <font face="Arial" size="2">These things make me think a lot about the objectivity
in reports, The entire conception looks a bit rotten, But the game is pretty cool,
and it does deliver an important message, so </font>
          <a href="http://www.picturesfortruth.com/indexF.html">
            <font face="Arial" size="2">go
play it</font>
          </a>
          <font face="Arial" size="2">.</font>
        </p>
        <p>
          <font face="Arial" size="2"> </font>
        </p>
        <img width="0" height="0" src="http://www.logblo.com/aggbug.ashx?id=a5912ab3-b74f-4282-85f4-4b59b71fcbcf" />
        <br />
        <hr />
www.LogBlo.com</body>
      <title>Amnesty International Game, Who is Playing whom?</title>
      <guid isPermaLink="false">http://www.logblo.com/PermaLink,guid,a5912ab3-b74f-4282-85f4-4b59b71fcbcf.aspx</guid>
      <link>http://www.logblo.com/2008/12/03/AmnestyInternationalGameWhoIsPlayingWhom.aspx</link>
      <pubDate>Wed, 03 Dec 2008 10:29:50 GMT</pubDate>
      <description>&lt;p&gt;
&lt;font face="Arial" size="2"&gt;I came across a game developed with and for Amnesty International,
called "&lt;/font&gt;&lt;a href="http://www.picturesfortruth.com/indexF.html"&gt;&lt;font face="Arial" size="2"&gt;Pictures
for truth&lt;/font&gt;&lt;/a&gt;&lt;font face="Arial" size="2"&gt;".&lt;/font&gt;
&lt;/p&gt;
&lt;p&gt;
&lt;font face="Arial" size="2"&gt;&lt;a href="http://www.logblo.com/content/binary/WindowsLiveWriter/AmnestyInternationalGameWhoisPlayingwho_AF76/image_6.png"&gt;&lt;img style="border-top-width: 0px; border-left-width: 0px; border-bottom-width: 0px; margin: 0px 5px 0px 0px; border-right-width: 0px" height="100" alt="image" src="http://www.logblo.com/content/binary/WindowsLiveWriter/AmnestyInternationalGameWhoisPlayingwho_AF76/image_thumb_2.png" width="370" align="left" border="0"&gt;&lt;/a&gt;&lt;/font&gt;&lt;font size="2"&gt;&lt;font face="Arial"&gt; About
the project: &lt;em&gt;"This game was developed to support Amnesty International's &lt;/em&gt;&lt;em&gt;campaign
on China. The story and characters represented are fictional. The aim of this project
is to sensitize the player to human rights violations"&lt;/em&gt;&lt;/font&gt;&lt;/font&gt;
&lt;/p&gt;
&lt;p&gt;
&lt;font size="2"&gt;&lt;font face="Arial"&gt;About the game: &lt;em&gt;"You are a journalist and photographer.
A few months before the Beijing Olympic Games, your best friend, Jun Shen, a human
rights defender and journalist, calls for help. You will do everything you can to
help him. This adventure will take you to China where you will be confronted to many
human rights violations.&amp;nbsp; By investigating, taking pictures and publishing your
articles, you will work to solve the problems you encounter and eventually save your
friend!"&lt;/em&gt;&lt;/font&gt;&lt;/font&gt;
&lt;/p&gt;
&lt;p&gt;
&lt;font face="Arial" size="2"&gt;Anyway... I played with the game for about an hour until
I finished the game (Its a short game) with a score of 4000 fame points (Hurray!)
and I must say that I liked it, It brought me back to the good old days of playing
simple quests. But this is obviously not a game for gamers, its a very creative way
to spread the amnesty agenda. And a good work doing so in this way, it really brought
it to my attention.&lt;/font&gt;
&lt;/p&gt;
&lt;p&gt;
&lt;font face="Arial" size="2"&gt;In terms of usability the game is pretty intuitive, and
I have just one main remark - It was really hard to learn how to start playing...
Why?&lt;/font&gt;
&lt;/p&gt;
&lt;p&gt;
&lt;font face="Arial" size="2"&gt;This is the first screen you encounter after you load
the game&lt;/font&gt;
&lt;/p&gt;
&lt;p&gt;
&lt;a href="http://www.logblo.com/content/binary/WindowsLiveWriter/AmnestyInternationalGameWhoisPlayingwho_AF76/image_4.png"&gt;&lt;font face="Arial" size="2"&gt;&lt;img style="border-top-width: 0px; border-left-width: 0px; border-bottom-width: 0px; border-right-width: 0px" height="347" alt="image" src="http://www.logblo.com/content/binary/WindowsLiveWriter/AmnestyInternationalGameWhoisPlayingwho_AF76/image_thumb_1.png" width="446" border="0"&gt;&lt;/font&gt;&lt;/a&gt;&lt;font face="Arial" size="2"&gt; &lt;/font&gt;
&lt;/p&gt;
&lt;p&gt;
&lt;font face="Arial" size="2"&gt;Good idea to show me the game instruction before i play,
but i kept looking and looking for the Start playing button, and couldn't find him.
I just didn't know how to start the game. After a lot of air-clicking I pressed the
instructions button F1 and the instruction disappeared and I could play the game.
From my subjective view, this was not so intuitive... so please add a Close/Start/Play
button instead of making us try and understand that this is not a pre-game screen,
and just a layer of the instructions already opened...&lt;/font&gt;
&lt;/p&gt;
&lt;p&gt;
&lt;font face="Arial" size="2"&gt;&lt;strong&gt;Other than that, and on an ethic level something
really bothered me&lt;/strong&gt;&lt;/font&gt;
&lt;/p&gt;
&lt;p&gt;
&lt;a href="http://www.logblo.com/content/binary/WindowsLiveWriter/AmnestyInternationalGameWhoisPlayingwho_AF76/image_2.png"&gt;&lt;font face="Arial" size="2"&gt;&lt;img style="border-top-width: 0px; border-left-width: 0px; border-bottom-width: 0px; margin: 0px 0px 0px 10px; border-right-width: 0px" height="261" alt="image" src="http://www.logblo.com/content/binary/WindowsLiveWriter/AmnestyInternationalGameWhoisPlayingwho_AF76/image_thumb.png" width="335" align="right" border="0"&gt;&lt;/font&gt;&lt;/a&gt;&lt;font face="Arial" size="2"&gt; During
the game you need to take pictures of "events" in order to publish articles (each
article gives you more fame points). If you manage to get a better picture that shows
things in different angels, for examples a bigger focus on the big bad Chinese police
and in the background its prisoner, you gain more fame points then just a simple picture
of both of them.&lt;/font&gt;
&lt;/p&gt;
&lt;p&gt;
&lt;font size="2"&gt;&lt;font face="Arial"&gt;&lt;strong&gt;What is my problem?&lt;/strong&gt; &lt;/font&gt;&lt;/font&gt;
&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;
&lt;font face="Arial" size="2"&gt;First, the game objective is to gain "Fame" points by
revealing the truth and exposing the real deal. Do Amnesty people do it for the sake
of fame? &lt;/font&gt; 
&lt;li&gt;
&lt;font face="Arial" size="2"&gt;Second, the game enforces the art of taking the right
picture? Do Amnesty encourage people touch up the pictures so that they will be more
effective?&lt;/font&gt;
&lt;/li&gt;
&lt;/ul&gt;
&lt;p&gt;
&lt;font face="Arial" size="2"&gt;These things make me think a lot about the objectivity
in reports, The entire conception looks a bit rotten, But the game is pretty cool,
and it does deliver an important message, so &lt;/font&gt;&lt;a href="http://www.picturesfortruth.com/indexF.html"&gt;&lt;font face="Arial" size="2"&gt;go
play it&lt;/font&gt;&lt;/a&gt;&lt;font face="Arial" size="2"&gt;.&lt;/font&gt;
&lt;/p&gt;
&lt;p&gt;
&lt;font face="Arial" size="2"&gt;&amp;nbsp;&lt;/font&gt;
&lt;/p&gt;
&lt;img width="0" height="0" src="http://www.logblo.com/aggbug.ashx?id=a5912ab3-b74f-4282-85f4-4b59b71fcbcf" /&gt;
&lt;br /&gt;
&lt;hr /&gt;www.LogBlo.com</description>
      <category>Creative</category>
      <category>Games</category>
      <category>Marketing Experience</category>
      <category>User Experience</category>
    </item>
    <item>
      <trackback:ping>http://www.logblo.com/Trackback.aspx?guid=64b7faa1-e04c-4475-9d0f-8f2443ad4f94</trackback:ping>
      <pingback:server>http://www.logblo.com/pingback.aspx</pingback:server>
      <pingback:target>http://www.logblo.com/PermaLink,guid,64b7faa1-e04c-4475-9d0f-8f2443ad4f94.aspx</pingback:target>
      <dc:creator>Dan Rimon</dc:creator>
      <body xmlns="http://www.w3.org/1999/xhtml">
        <p>
          <a href="http://www.logblo.com/content/binary/WindowsLiveWriter/ShtoryASharedShortStoryViaTwitter_D9C6/davcc.jpg">
            <font face="Arial" size="2">
              <img style="border-top-width: 0px; border-left-width: 0px; border-bottom-width: 0px; margin: 0px 10px 0px 0px; border-right-width: 0px" height="179" alt="davcc" src="http://www.logblo.com/content/binary/WindowsLiveWriter/ShtoryASharedShortStoryViaTwitter_D9C6/davcc_thumb.jpg" width="188" align="left" border="0" />
            </font>
          </a>
          <font face="Arial" size="2"> I
don't know about you, but when I was a kid there was a fun game we used to play. We
took a sheet of paper, and wrote a story with the entire classroom, each kid, turn
by turn without even knowing what the other kids wrote about. On the sheet of paper
we wrote a beginning to a story, for example "Once upon a time". We passed the paper
between the participants, and each one of them (in his turn) added the next sentence
to the story. The next in turn would only be able to see the last word of the sentence
the previous player wrote, and he had to write the next sentence based only on that,
as the only hint to the real context. Eventually when there was no room left of the
sheet of paper - we revealed what everyone wrote and that was the story.</font>
        </p>
        <p>
          <font face="Arial" size="2">The fun part of this game is that sometimes you get a
really funny and surprising short stories.</font>
        </p>
        <p>
          <font face="Arial" size="2">So far with nostalgic thoughts... I am trying to replicate
this same game in the Twitter community, so in order to do that I opened another twitter
account dedicated to that called </font>
          <a href="http://twitter.com/Shtory" target="_blank">
            <font face="Arial" size="2">Shtory</font>
          </a>
          <font face="Arial" size="2"> (Shared
short story) - There our story will evolve.</font>
        </p>
        <p>
          <font face="Arial" size="2">
            <strong>Game flow example:</strong>
          </font>
        </p>
        <ul>
          <li>
            <font face="Arial" size="2">
              <em>
                <strong>First sentence:</strong> 5000 years ago man
kind faced a dilemma.</em>
            </font>
            <ul>
              <li>
                <font face="Arial" size="2">
                  <em>I the twitter page I will only publish the word "dilemma",
this word will be the only clue for the next person to add a sentence to the story.</em>
                </font>
              </li>
            </ul>
          </li>
          <li>
            <font face="Arial" size="2">
              <em>
                <strong>Second Sentence (by a random user):</strong> dilemma.
We didn't know what to do, so we decided to go to sleep.later that day</em>
            </font>
            <ul>
              <li>
                <font face="Arial" size="2">
                  <em>The twitter page will now only display the word "Sleep."
(the word dilemma will no longer appear only, sleep).</em>
                </font>
              </li>
            </ul>
          </li>
          <li>
            <font face="Arial" size="2">
              <em>
                <strong>Third sentence (by another random user...):</strong> Day.
Day or night it doesn't matter I'm so tired I must go to sleep, but my wife keep on
nagging about the garbage.</em>
            </font>
            <ul>
              <li>
                <font face="Arial" size="2">
                  <em>and so one, you get the point (forgive me for not
being too creative or imaginative here...)</em>
                </font>
              </li>
            </ul>
          </li>
        </ul>
        <p>
          <font face="Arial" size="2">
          </font>
        </p>
        <p>
          <font face="Arial" size="2">
            <strong>Guidelines and Rules:</strong>
          </font>
        </p>
        <ul>
          <li>
            <font face="Arial" size="2">In the twitter account of </font>
            <a href="http://twitter.com/Shtory" target="_blank">
              <font face="Arial" size="2">Shtory</font>
            </a>
            <font face="Arial" size="2">,
you will only see one word each time. This word you see is the last word of the sentence
the previous person added to the story, and based on that word you need to continue
the story with your own sentence.</font>
          </li>
          <li>
            <font face="Arial" size="2">Only the first sentence will be fully published from the
beginning in the twitter page, the rest of the sentence will only be represented by
the last word of the sentence.</font>
          </li>
          <li>
            <font face="Arial" size="2">The sentence you send me, must begin with <strong><a href="http://www.twitter.com/shtory" target="_blank">@shtory</a></strong> and <strong>the
last word of the previous sentence</strong> (the word published on the twitter account)
for example "@shtory Dilemma. we didn't know what to do..."</font>
          </li>
          <li>
            <font face="Arial" size="2">Only the first sentence that I'll get as a twit reply
will be added to the story, I assume that I'll get duplicate sentences per word, and
there can only be one sentence to continue the story based on that word.</font>
          </li>
          <li>
            <font face="Arial" size="2">Once a new sentence was written and added, a new "last
word" will be published for the next sentence, so follow the account to know what
is the relevant word.</font>
          </li>
          <li>
            <font face="Arial" size="2">Only one twit can be sent to continue the sentence (meaning
no more than 140 characters).</font>
          </li>
          <li>
            <font face="Arial" size="2">Do not include links into the sentences you send.</font>
          </li>
          <li>
            <font face="Arial" size="2">You can send as many twits as you want, but you can not
continue a sentence you already added to the story.</font>
          </li>
          <li>
            <font face="Arial" size="2">After 100 twits I will publish the full shared story.</font>
          </li>
        </ul>
        <p>
          <font face="Arial" size="2">
          </font>
        </p>
        <p>
          <font face="Arial" size="2">Let the fun begin</font>
        </p>
        <p>
          <font face="Arial" size="2">
          </font>
        </p>
        <p>
          <font face="Arial" size="2">
          </font>
        </p>
        <img width="0" height="0" src="http://www.logblo.com/aggbug.ashx?id=64b7faa1-e04c-4475-9d0f-8f2443ad4f94" />
        <br />
        <hr />
www.LogBlo.com</body>
      <title>Shtory - A Shared Short Story Via Twitter</title>
      <guid isPermaLink="false">http://www.logblo.com/PermaLink,guid,64b7faa1-e04c-4475-9d0f-8f2443ad4f94.aspx</guid>
      <link>http://www.logblo.com/2008/11/28/ShtoryASharedShortStoryViaTwitter.aspx</link>
      <pubDate>Fri, 28 Nov 2008 13:29:25 GMT</pubDate>
      <description>&lt;p&gt;
&lt;a href="http://www.logblo.com/content/binary/WindowsLiveWriter/ShtoryASharedShortStoryViaTwitter_D9C6/davcc.jpg"&gt;&lt;font face="Arial" size="2"&gt;&lt;img style="border-top-width: 0px; border-left-width: 0px; border-bottom-width: 0px; margin: 0px 10px 0px 0px; border-right-width: 0px" height="179" alt="davcc" src="http://www.logblo.com/content/binary/WindowsLiveWriter/ShtoryASharedShortStoryViaTwitter_D9C6/davcc_thumb.jpg" width="188" align="left" border="0"&gt;&lt;/font&gt;&lt;/a&gt;&lt;font face="Arial" size="2"&gt; I
don't know about you, but when I was a kid there was a fun game we used to play. We
took a sheet of paper, and wrote a story with the entire classroom, each kid, turn
by turn without even knowing what the other kids wrote about. On the sheet of paper
we wrote a beginning to a story, for example "Once upon a time". We passed the paper
between the participants, and each one of them (in his turn) added the next sentence
to the story. The next in turn would only be able to see the last word of the sentence
the previous player wrote, and he had to write the next sentence based only on that,
as the only hint to the real context. Eventually when there was no room left of the
sheet of paper - we revealed what everyone wrote and that was the story.&lt;/font&gt;
&lt;/p&gt;
&lt;p&gt;
&lt;font face="Arial" size="2"&gt;The fun part of this game is that sometimes you get a
really funny and surprising short stories.&lt;/font&gt;
&lt;/p&gt;
&lt;p&gt;
&lt;font face="Arial" size="2"&gt;So far with nostalgic thoughts... I am trying to replicate
this same game in the Twitter community, so in order to do that I opened another twitter
account dedicated to that called &lt;/font&gt;&lt;a href="http://twitter.com/Shtory" target="_blank"&gt;&lt;font face="Arial" size="2"&gt;Shtory&lt;/font&gt;&lt;/a&gt;&lt;font face="Arial" size="2"&gt; (Shared
short story) - There our story will evolve.&lt;/font&gt;
&lt;/p&gt;
&lt;p&gt;
&lt;font face="Arial" size="2"&gt;&lt;strong&gt;Game flow example:&lt;/strong&gt;&lt;/font&gt;
&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;
&lt;font face="Arial" size="2"&gt;&lt;em&gt;&lt;strong&gt;First sentence:&lt;/strong&gt; 5000 years ago man
kind faced a dilemma.&lt;/em&gt;&lt;/font&gt; 
&lt;ul&gt;
&lt;li&gt;
&lt;font face="Arial" size="2"&gt;&lt;em&gt;I the twitter page I will only publish the word "dilemma",
this word will be the only clue for the next person to add a sentence to the story.&lt;/em&gt;&lt;/font&gt;
&lt;/li&gt;
&lt;/ul&gt;
&lt;li&gt;
&lt;font face="Arial" size="2"&gt;&lt;em&gt;&lt;strong&gt;Second Sentence (by a random user):&lt;/strong&gt; dilemma.
We didn't know what to do, so we decided to go to sleep.later that day&lt;/em&gt;&lt;/font&gt; 
&lt;ul&gt;
&lt;li&gt;
&lt;font face="Arial" size="2"&gt;&lt;em&gt;The twitter page will now only display the word "Sleep."
(the word dilemma will no longer appear only, sleep).&lt;/em&gt;&lt;/font&gt;
&lt;/li&gt;
&lt;/ul&gt;
&lt;li&gt;
&lt;font face="Arial" size="2"&gt;&lt;em&gt;&lt;strong&gt;Third sentence (by another random user...):&lt;/strong&gt; Day.
Day or night it doesn't matter I'm so tired I must go to sleep, but my wife keep on
nagging about the garbage.&lt;/em&gt;&lt;/font&gt; 
&lt;ul&gt;
&lt;li&gt;
&lt;font face="Arial" size="2"&gt;&lt;em&gt;and so one, you get the point (forgive me for not
being too creative or imaginative here...)&lt;/em&gt;&lt;/font&gt;
&lt;/li&gt;
&lt;/ul&gt;
&lt;/li&gt;
&lt;/ul&gt;
&lt;p&gt;
&lt;font face="Arial" size="2"&gt;&lt;/font&gt; 
&lt;/p&gt;
&lt;p&gt;
&lt;font face="Arial" size="2"&gt;&lt;strong&gt;Guidelines and Rules:&lt;/strong&gt;&lt;/font&gt;
&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;
&lt;font face="Arial" size="2"&gt;In the twitter account of &lt;/font&gt;&lt;a href="http://twitter.com/Shtory" target="_blank"&gt;&lt;font face="Arial" size="2"&gt;Shtory&lt;/font&gt;&lt;/a&gt;&lt;font face="Arial" size="2"&gt;,
you will only see one word each time. This word you see is the last word of the sentence
the previous person added to the story, and based on that word you need to continue
the story with your own sentence.&lt;/font&gt; 
&lt;li&gt;
&lt;font face="Arial" size="2"&gt;Only the first sentence will be fully published from the
beginning in the twitter page, the rest of the sentence will only be represented by
the last word of the sentence.&lt;/font&gt; 
&lt;li&gt;
&lt;font face="Arial" size="2"&gt;The sentence you send me, must begin with &lt;strong&gt;&lt;a href="http://www.twitter.com/shtory" target="_blank"&gt;@shtory&lt;/a&gt;&lt;/strong&gt; and &lt;strong&gt;the
last word of the previous sentence&lt;/strong&gt; (the word published on the twitter account)
for example "@shtory Dilemma. we didn't know what to do..."&lt;/font&gt; 
&lt;li&gt;
&lt;font face="Arial" size="2"&gt;Only the first sentence that I'll get as a twit reply
will be added to the story, I assume that I'll get duplicate sentences per word, and
there can only be one sentence to continue the story based on that word.&lt;/font&gt; 
&lt;li&gt;
&lt;font face="Arial" size="2"&gt;Once a new sentence was written and added, a new "last
word" will be published for the next sentence, so follow the account to know what
is the relevant word.&lt;/font&gt; 
&lt;li&gt;
&lt;font face="Arial" size="2"&gt;Only one twit can be sent to continue the sentence (meaning
no more than 140 characters).&lt;/font&gt; 
&lt;li&gt;
&lt;font face="Arial" size="2"&gt;Do not include links into the sentences you send.&lt;/font&gt; 
&lt;li&gt;
&lt;font face="Arial" size="2"&gt;You can send as many twits as you want, but you can not
continue a sentence you already added to the story.&lt;/font&gt; 
&lt;li&gt;
&lt;font face="Arial" size="2"&gt;After 100 twits I will publish the full shared story.&lt;/font&gt;
&lt;/li&gt;
&lt;/ul&gt;
&lt;p&gt;
&lt;font face="Arial" size="2"&gt;&lt;/font&gt; 
&lt;/p&gt;
&lt;p&gt;
&lt;font face="Arial" size="2"&gt;Let the fun begin&lt;/font&gt;
&lt;/p&gt;
&lt;p&gt;
&lt;font face="Arial" size="2"&gt;&lt;/font&gt; 
&lt;/p&gt;
&lt;p&gt;
&lt;font face="Arial" size="2"&gt;&lt;/font&gt;
&lt;/p&gt;
&lt;img width="0" height="0" src="http://www.logblo.com/aggbug.ashx?id=64b7faa1-e04c-4475-9d0f-8f2443ad4f94" /&gt;
&lt;br /&gt;
&lt;hr /&gt;www.LogBlo.com</description>
      <category>Games</category>
      <category>web2.0</category>
    </item>
    <item>
      <trackback:ping>http://www.logblo.com/Trackback.aspx?guid=b1c31d83-5658-4984-9570-baa48e6d5d05</trackback:ping>
      <pingback:server>http://www.logblo.com/pingback.aspx</pingback:server>
      <pingback:target>http://www.logblo.com/PermaLink,guid,b1c31d83-5658-4984-9570-baa48e6d5d05.aspx</pingback:target>
      <dc:creator>Dan Rimon</dc:creator>
      <body xmlns="http://www.w3.org/1999/xhtml">
        <p>
          <a href="http://www.logblo.com/content/binary/WindowsLiveWriter/Sometimesthereismuchmoretogames_ED23/image_2.png">
            <img style="border-right: 0px; border-top: 0px; margin: 0px; border-left: 0px; border-bottom: 0px" height="90" alt="image" src="http://www.logblo.com/content/binary/WindowsLiveWriter/Sometimesthereismuchmoretogames_ED23/image_thumb.png" width="115" align="left" border="0" />
          </a> I
would like to share with you an interesting game I read about in an interesting <a href="http://www.predictablyirrational.com/?p=323">blog</a> of
an interesting person Dan Ariely. 
</p>
        <p>
A virtual reality game called "Snow world" was created to reduce the pain of burn
victims, by giving the patients a snowy virtual world to wonder in. This psychological
experience reduced their pains and the need for pain relief medication. You can read
more about it in the <a href="http://www.sciencentral.com/video/2008/11/11/virtual-reality-helps-war-heroes-recover-from-burns/">Sciencentral
article</a>.
</p>
        <p>
This is an amazing idea. Finally a good use for VR... The fact that the virtual world
the burn victims play in is a snowy one is not really what matters that much (I presume)
but the fact that the patients get the chance to place their mind in another place,
far away from the pain. This is a really good use to games, which have the tendency
to make you forget about the real life... (ask my wife)
</p>
        <p>
        </p>
        <div class="wlWriterSmartContent" id="scid:5737277B-5D6D-4f48-ABFC-DD9C333F4C5D:75d2046f-0155-44f3-ae8e-4c2b7fa7c7cc" style="padding-right: 0px; display: inline; padding-left: 0px; padding-bottom: 0px; margin: 0px; padding-top: 0px">
          <div>
            <object width="425" height="355">
              <param name="movie" value="http://www.youtube.com/v/jNIqyyypojg&amp;color1=0xb1b1b1&amp;color2=0xcfcfcf&amp;hl=en&amp;fs=1" />
              <param name="wmode" value="transparent" />
              <embed src="http://www.youtube.com/v/jNIqyyypojg&amp;color1=0xb1b1b1&amp;color2=0xcfcfcf&amp;hl=en&amp;fs=1" type="application/x-shockwave-flash" wmode="transparent" width="425" height="355">
              </embed>
            </object>
          </div>
        </div>
        <img width="0" height="0" src="http://www.logblo.com/aggbug.ashx?id=b1c31d83-5658-4984-9570-baa48e6d5d05" />
        <br />
        <hr />
www.LogBlo.com</body>
      <title>Sometimes there is much more to games</title>
      <guid isPermaLink="false">http://www.logblo.com/PermaLink,guid,b1c31d83-5658-4984-9570-baa48e6d5d05.aspx</guid>
      <link>http://www.logblo.com/2008/11/17/SometimesThereIsMuchMoreToGames.aspx</link>
      <pubDate>Mon, 17 Nov 2008 14:51:55 GMT</pubDate>
      <description>&lt;p&gt;
&lt;a href="http://www.logblo.com/content/binary/WindowsLiveWriter/Sometimesthereismuchmoretogames_ED23/image_2.png"&gt;&lt;img style="border-right: 0px; border-top: 0px; margin: 0px; border-left: 0px; border-bottom: 0px" height="90" alt="image" src="http://www.logblo.com/content/binary/WindowsLiveWriter/Sometimesthereismuchmoretogames_ED23/image_thumb.png" width="115" align="left" border="0"&gt;&lt;/a&gt; I
would like to share with you an interesting game I read about in an interesting &lt;a href="http://www.predictablyirrational.com/?p=323"&gt;blog&lt;/a&gt; of
an interesting person Dan Ariely. 
&lt;/p&gt;
&lt;p&gt;
A virtual reality game called "Snow world" was created to reduce the pain of burn
victims, by giving the patients a snowy virtual world to wonder in. This psychological
experience reduced their pains and the need for pain relief medication. You can read
more about it in the &lt;a href="http://www.sciencentral.com/video/2008/11/11/virtual-reality-helps-war-heroes-recover-from-burns/"&gt;Sciencentral
article&lt;/a&gt;.
&lt;/p&gt;
&lt;p&gt;
This is an amazing idea. Finally a good use for VR... The fact that the virtual world
the burn victims play in is a snowy one is not really what matters that much (I presume)
but the fact that the patients get the chance to place their mind in another place,
far away from the pain. This is a really good use to games, which have the tendency
to make you forget about the real life... (ask my wife)
&lt;/p&gt;
&lt;p&gt;
&lt;div class="wlWriterSmartContent" id="scid:5737277B-5D6D-4f48-ABFC-DD9C333F4C5D:75d2046f-0155-44f3-ae8e-4c2b7fa7c7cc" style="padding-right: 0px; display: inline; padding-left: 0px; padding-bottom: 0px; margin: 0px; padding-top: 0px"&gt;
&lt;div&gt;
&lt;object width="425" height="355"&gt;
&lt;param name="movie" value="http://www.youtube.com/v/jNIqyyypojg&amp;amp;color1=0xb1b1b1&amp;amp;color2=0xcfcfcf&amp;amp;hl=en&amp;amp;fs=1"&gt;&gt;
&lt;param name="wmode" value="transparent"&gt;&gt;&lt;embed src="http://www.youtube.com/v/jNIqyyypojg&amp;amp;color1=0xb1b1b1&amp;amp;color2=0xcfcfcf&amp;amp;hl=en&amp;amp;fs=1" type="application/x-shockwave-flash" wmode="transparent" width="425" height="355"&gt;&lt;/embed&gt;
&lt;/object&gt;
&lt;/div&gt;
&lt;/div&gt;
&gt;
&lt;img width="0" height="0" src="http://www.logblo.com/aggbug.ashx?id=b1c31d83-5658-4984-9570-baa48e6d5d05" /&gt;
&lt;br /&gt;
&lt;hr /&gt;www.LogBlo.com</description>
      <category>Games</category>
      <category>Psychology</category>
    </item>
    <item>
      <trackback:ping>http://www.logblo.com/Trackback.aspx?guid=6fb69b88-5a51-45bc-bf84-4a34d7c86f89</trackback:ping>
      <pingback:server>http://www.logblo.com/pingback.aspx</pingback:server>
      <pingback:target>http://www.logblo.com/PermaLink,guid,6fb69b88-5a51-45bc-bf84-4a34d7c86f89.aspx</pingback:target>
      <dc:creator>Dan Rimon</dc:creator>
      <body xmlns="http://www.w3.org/1999/xhtml">
        <p>
          <a href="http://www.logblo.com/content/binary/WindowsLiveWriter/PlayablindwithBlindShooter_F67D/image_2.png">
            <img style="border-right: 0px; border-top: 0px; margin: 0px 10px 0px 0px; border-left: 0px; border-bottom: 0px" height="173" alt="image" src="http://www.logblo.com/content/binary/WindowsLiveWriter/PlayablindwithBlindShooter_F67D/image_thumb.png" width="299" align="left" border="0" />
          </a>Came
across some games of an Israeli flash game developer (among other things) <a href="http://designer.co.il/">Eyal
Shahar</a>, and one of his games really amazed me - <a href="http://designer.co.il/blindShooter/blindShooter.html">Blind
Shooter</a>, the idea behind <a href="http://designer.co.il/blindShooter/blindShooter.html">it</a> is
so creative and so "out of the box".
</p>
        <p>
The purpose of the game is to shoot birds of some sort (why birds...) by aiming with
the left and right arrows, while you can't see a thing ("see" on the screen shot on
your left...). 
</p>
        <p>
So how do I know where to shoot? By listening of course... you heard me!
</p>
        <p>
When the target (the poor bird) is to the right of me, I'll hear her voice in the
right earphone, if the target on the left I'll hear the voice on the left earphone.
In addition the volume of the bird voice changes to give me another indication of
how far on the right (or left) the bird is (High volume - closer, Low volume - not
so close). when I start hearing the bird on both left and right earphones I can assume
that the bird is pretty much on my target. If I aim correctly at the bird, and "kill"
it, I'll just stop hearing that bird. (I presume that no real birds died in making
of this game :).
</p>
        <p>
It really made me feel blind and helpless, that it made me wish that the indications
that were given during the game, were much stronger, but I guess the life of a blind
is not that easy, and I feel it is important for us to appreciate and understand it.
So go and experience it.
</p>
        <p>
More over the idea behind <a href="http://designer.co.il/blindShooter/blindShooter.html">Blind
Shooter</a> is so creative and so "out of the box" and I just love it! 
</p>
        <p>
Can't wait to see what will be next, meanwhile I'm going to play again with some of
the <a href="http://designer.co.il/">other games</a> he developed, like this other
really innovative one called <a href="http://designer.co.il/pah/">PAH!</a> - A Voice
controlled game.
</p>
        <img width="0" height="0" src="http://www.logblo.com/aggbug.ashx?id=6fb69b88-5a51-45bc-bf84-4a34d7c86f89" />
        <br />
        <hr />
www.LogBlo.com</body>
      <title>Play blind with Blind Shooter</title>
      <guid isPermaLink="false">http://www.logblo.com/PermaLink,guid,6fb69b88-5a51-45bc-bf84-4a34d7c86f89.aspx</guid>
      <link>http://www.logblo.com/2008/11/14/PlayBlindWithBlindShooter.aspx</link>
      <pubDate>Fri, 14 Nov 2008 23:31:17 GMT</pubDate>
      <description>&lt;p&gt;
&lt;a href="http://www.logblo.com/content/binary/WindowsLiveWriter/PlayablindwithBlindShooter_F67D/image_2.png"&gt;&lt;img style="border-right: 0px; border-top: 0px; margin: 0px 10px 0px 0px; border-left: 0px; border-bottom: 0px" height="173" alt="image" src="http://www.logblo.com/content/binary/WindowsLiveWriter/PlayablindwithBlindShooter_F67D/image_thumb.png" width="299" align="left" border="0"&gt;&lt;/a&gt;Came
across some games of an Israeli flash game developer (among other things) &lt;a href="http://designer.co.il/"&gt;Eyal
Shahar&lt;/a&gt;, and one of his games really amazed me - &lt;a href="http://designer.co.il/blindShooter/blindShooter.html"&gt;Blind
Shooter&lt;/a&gt;, the idea behind &lt;a href="http://designer.co.il/blindShooter/blindShooter.html"&gt;it&lt;/a&gt; is
so creative and so "out of the box".
&lt;/p&gt;
&lt;p&gt;
The purpose of the game is to shoot birds of some sort (why birds...) by aiming with
the left and right arrows, while you can't see a thing ("see" on the screen shot on
your left...). 
&lt;/p&gt;
&lt;p&gt;
So how do I know where to shoot? By listening of course... you heard me!
&lt;/p&gt;
&lt;p&gt;
When the target (the poor bird) is to the right of me, I'll hear her voice in the
right earphone, if the target on the left I'll hear the voice on the left earphone.
In addition the volume of the bird voice changes to give me another indication of
how far on the right (or left) the bird is (High volume - closer, Low volume - not
so close). when I start hearing the bird on both left and right earphones I can assume
that the bird is pretty much on my target. If I aim correctly at the bird, and "kill"
it, I'll just stop hearing that bird. (I presume that no real birds died in making
of this game :).
&lt;/p&gt;
&lt;p&gt;
It really made me feel blind and helpless, that it made me wish that the indications
that were given during the game, were much stronger, but I guess the life of a blind
is not that easy, and I feel it is important for us to appreciate and understand it.
So go and experience it.
&lt;/p&gt;
&lt;p&gt;
More over the idea behind &lt;a href="http://designer.co.il/blindShooter/blindShooter.html"&gt;Blind
Shooter&lt;/a&gt; is so creative and so "out of the box" and I just love it! 
&lt;/p&gt;
&lt;p&gt;
Can't wait to see what will be next, meanwhile I'm going to play again with some of
the &lt;a href="http://designer.co.il/"&gt;other games&lt;/a&gt; he developed, like this other
really innovative one called &lt;a href="http://designer.co.il/pah/"&gt;PAH!&lt;/a&gt; - A Voice
controlled game.
&lt;/p&gt;
&lt;img width="0" height="0" src="http://www.logblo.com/aggbug.ashx?id=6fb69b88-5a51-45bc-bf84-4a34d7c86f89" /&gt;
&lt;br /&gt;
&lt;hr /&gt;www.LogBlo.com</description>
      <category>Creative</category>
      <category>Games</category>
    </item>
    <item>
      <trackback:ping>http://www.logblo.com/Trackback.aspx?guid=6e68a09b-929d-405d-b588-b5b11d1c0db6</trackback:ping>
      <pingback:server>http://www.logblo.com/pingback.aspx</pingback:server>
      <pingback:target>http://www.logblo.com/PermaLink,guid,6e68a09b-929d-405d-b588-b5b11d1c0db6.aspx</pingback:target>
      <dc:creator>Dan Rimon</dc:creator>
      <body xmlns="http://www.w3.org/1999/xhtml">
        <p>
          <font face="Arial" size="2">I came across  a few weeks ago by chance (Thank you </font>
          <a href="http://www.stumbleupon.com">
            <font face="Arial" size="2">StumbleUpon</font>
          </a>
          <font face="Arial" size="2">)
with </font>
          <a href="http://www.bontegames.com/">
            <font face="Arial" size="2">Bart
Bonte's games</font>
          </a>
          <font face="Arial" size="2">, and I fell in love with them
in just a few seconds. I fell in love with its simplicity, and with its creativity
level. (The man is a genius).</font>
        </p>
        <p>
          <a href="http://www.logblo.com/content/binary/WindowsLiveWriter/SmartSimple_F686/image_4.png">
            <font face="Arial" size="2">
              <img style="border-top-width: 0px; border-left-width: 0px; border-bottom-width: 0px; border-right-width: 0px" height="319" alt="image" src="http://www.logblo.com/content/binary/WindowsLiveWriter/SmartSimple_F686/image_thumb_1.png" width="343" align="right" border="0" />
            </font>
          </a>
          <font size="2">
            <font face="Arial">
              <strong>What
makes </strong>
            </font>
          </font>
          <a href="http://www.bontegames.com/">
            <strong>
              <font face="Arial" size="2">Bonte
games</font>
            </strong>
          </a>
          <font size="2">
            <font face="Arial">
              <strong> so brilliant?</strong>
            </font>
          </font>
        </p>
        <ul>
          <li>
            <font face="Arial" size="2">Most of them do not include any instructions on how to
play the game, you either get it, or try until you do.</font>
          </li>
          <li>
            <font face="Arial" size="2">They require you to think differently every time, sometimes
it requires you to think outside the box, sometimes you need to think in a very methodological
way, and sometimes you just need to do the obvious. But you always have to think.</font>
          </li>
          <li>
            <font face="Arial" size="2">When you pass a stage or finish a game, It always gives
you a good feeling of accomplishment, you feel like you gained something by playing.
Didn't play so many games that gave me that.</font>
          </li>
          <li>
            <font face="Arial" size="2">The games are very simple and creative, each game has
its own "spirit".</font>
          </li>
        </ul>
        <p>
          <font face="Arial" size="2">2 games I really adore and I must recommend you to play </font>
          <font face="Arial" size="2">(<font face="Arial" color="#ff0000" size="2">I
feel that I need to warn you that these games are highly addictive<font color="#000000">):</font></font></font>
        </p>
        <ul>
          <li>
            <font face="Arial" size="2">F</font>
            <a href="http://www.bartbonte.com/factoryballs2">
              <font face="Arial" size="2">actory
balls 2</font>
            </a>
          </li>
          <li>
            <font face="Arial" size="2">D</font>
            <a href="http://www.bartbonte.com/duck">
              <font face="Arial" size="2">uck,
think outside the flock</font>
            </a>
          </li>
        </ul>
        <p>
          <font face="Arial" size="2">I'm so happy when I witness such a great combination of
simplicity, cleverness and creativeness ,<a href="http://www.bontegames.com/">Bart
Bonte</a> is certainly one to follow.</font>
        </p>
        <img width="0" height="0" src="http://www.logblo.com/aggbug.ashx?id=6e68a09b-929d-405d-b588-b5b11d1c0db6" />
        <br />
        <hr />
www.LogBlo.com</body>
      <title>Games so Smart and Simple</title>
      <guid isPermaLink="false">http://www.logblo.com/PermaLink,guid,6e68a09b-929d-405d-b588-b5b11d1c0db6.aspx</guid>
      <link>http://www.logblo.com/2008/11/11/GamesSoSmartAndSimple.aspx</link>
      <pubDate>Tue, 11 Nov 2008 17:39:01 GMT</pubDate>
      <description>&lt;p&gt;
&lt;font face="Arial" size="2"&gt;I came across&amp;nbsp; a few weeks ago by chance (Thank you &lt;/font&gt;&lt;a href="http://www.stumbleupon.com"&gt;&lt;font face="Arial" size="2"&gt;StumbleUpon&lt;/font&gt;&lt;/a&gt;&lt;font face="Arial" size="2"&gt;)
with &lt;/font&gt;&lt;a href="http://www.bontegames.com/"&gt;&lt;font face="Arial" size="2"&gt;Bart
Bonte's games&lt;/font&gt;&lt;/a&gt;&lt;font face="Arial" size="2"&gt;, and I fell in love with them
in just a few seconds. I fell in love with its simplicity, and with its creativity
level. (The man is a genius).&lt;/font&gt;
&lt;/p&gt;
&lt;p&gt;
&lt;a href="http://www.logblo.com/content/binary/WindowsLiveWriter/SmartSimple_F686/image_4.png"&gt;&lt;font face="Arial" size="2"&gt;&lt;img style="border-top-width: 0px; border-left-width: 0px; border-bottom-width: 0px; border-right-width: 0px" height="319" alt="image" src="http://www.logblo.com/content/binary/WindowsLiveWriter/SmartSimple_F686/image_thumb_1.png" width="343" align="right" border="0"&gt;&lt;/font&gt;&lt;/a&gt;&lt;font size="2"&gt;&lt;font face="Arial"&gt; &lt;strong&gt;What
makes &lt;/strong&gt;&lt;/font&gt;&lt;/font&gt;&lt;a href="http://www.bontegames.com/"&gt;&lt;strong&gt;&lt;font face="Arial" size="2"&gt;Bonte
games&lt;/font&gt;&lt;/strong&gt;&lt;/a&gt;&lt;font size="2"&gt;&lt;font face="Arial"&gt;&lt;strong&gt; so brilliant?&lt;/strong&gt; &lt;/font&gt;&lt;/font&gt;
&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;
&lt;font face="Arial" size="2"&gt;Most of them do not include any instructions on how to
play the game, you either get it, or try until you do.&lt;/font&gt; 
&lt;li&gt;
&lt;font face="Arial" size="2"&gt;They require you to think differently every time, sometimes
it requires you to think outside the box, sometimes you need to think in a very methodological
way, and sometimes you just need to do the obvious. But you always have to think.&lt;/font&gt; 
&lt;li&gt;
&lt;font face="Arial" size="2"&gt;When you pass a stage or finish a game, It always gives
you a good feeling of accomplishment, you feel like you gained something by playing.
Didn't play so many games that gave me that.&lt;/font&gt; 
&lt;li&gt;
&lt;font face="Arial" size="2"&gt;The games are very simple and creative, each game has
its own "spirit".&lt;/font&gt;
&lt;/li&gt;
&lt;/ul&gt;
&lt;p&gt;
&lt;font face="Arial" size="2"&gt;2 games I really adore and I must recommend you to play &lt;/font&gt;&lt;font face="Arial" size="2"&gt;(&lt;font face="Arial" color="#ff0000" size="2"&gt;I
feel that I need to warn you that these games are highly addictive&lt;font color="#000000"&gt;):&lt;/font&gt;&lt;/font&gt;&lt;/font&gt;
&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;
&lt;font face="Arial" size="2"&gt;F&lt;/font&gt;&lt;a href="http://www.bartbonte.com/factoryballs2"&gt;&lt;font face="Arial" size="2"&gt;actory
balls 2&lt;/font&gt;&lt;/a&gt; 
&lt;li&gt;
&lt;font face="Arial" size="2"&gt;D&lt;/font&gt;&lt;a href="http://www.bartbonte.com/duck"&gt;&lt;font face="Arial" size="2"&gt;uck,
think outside the flock&lt;/font&gt;&lt;/a&gt;
&lt;/li&gt;
&lt;/ul&gt;
&lt;p&gt;
&lt;font face="Arial" size="2"&gt;I'm so happy when I witness such a great combination of
simplicity, cleverness and creativeness ,&lt;a href="http://www.bontegames.com/"&gt;Bart
Bonte&lt;/a&gt; is certainly one to follow.&lt;/font&gt;
&lt;/p&gt;
&lt;img width="0" height="0" src="http://www.logblo.com/aggbug.ashx?id=6e68a09b-929d-405d-b588-b5b11d1c0db6" /&gt;
&lt;br /&gt;
&lt;hr /&gt;www.LogBlo.com</description>
      <category>Creative</category>
      <category>Games</category>
    </item>
    <item>
      <trackback:ping>http://www.logblo.com/Trackback.aspx?guid=85185d03-a044-4e74-93db-2f1b60fef31c</trackback:ping>
      <pingback:server>http://www.logblo.com/pingback.aspx</pingback:server>
      <pingback:target>http://www.logblo.com/PermaLink,guid,85185d03-a044-4e74-93db-2f1b60fef31c.aspx</pingback:target>
      <dc:creator>Dan Rimon</dc:creator>
      <body xmlns="http://www.w3.org/1999/xhtml">
        <p>
Came across this very unique demo of a "Painting game" by <a href="http://iandallas.com/games/swan/" target="_blank">Ian
Dallas</a></p>
        <p>
What fascinated me the most, was the fact that in this game you reveal the world by
splattering paint around. You decide where to splatter paint and what parts you think
are crucial to be revealed in order for you to progress in the game. 
</p>
        <p>
It will be interesting to see if all people will splatter the same things or not,
do we view the world differently? do we need the same visual "anchors" to understand
the world we are in?
</p>
        <p>
Very creative and innovative, but regarding game play, would we be able to splatter
paint for the entire game? 
</p>
        <p>
          <embed src="http://vimeo.com/moogaloop.swf?clip_id=1807754&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=0&amp;color=&amp;fullscreen=1" width="400" height="302" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true">
          </embed>
          <br />
          <a href="http://vimeo.com/1807754?pg=embed&amp;sec=1807754">The Unfinished Swan -
Tech Demo 9/2008</a> from <a href="http://vimeo.com/user780137?pg=embed&amp;sec=1807754">Ian
Dallas</a> on <a href="http://vimeo.com?pg=embed&amp;sec=1807754">Vimeo</a>.
</p>
        <img width="0" height="0" src="http://www.logblo.com/aggbug.ashx?id=85185d03-a044-4e74-93db-2f1b60fef31c" />
        <br />
        <hr />
www.LogBlo.com</body>
      <title>The Unfinished Swan - Splatter your world</title>
      <guid isPermaLink="false">http://www.logblo.com/PermaLink,guid,85185d03-a044-4e74-93db-2f1b60fef31c.aspx</guid>
      <link>http://www.logblo.com/2008/11/04/TheUnfinishedSwanSplatterYourWorld.aspx</link>
      <pubDate>Tue, 04 Nov 2008 15:56:18 GMT</pubDate>
      <description>&lt;p&gt;
Came across this very unique demo of a "Painting game" by &lt;a href="http://iandallas.com/games/swan/" target="_blank"&gt;Ian
Dallas&lt;/a&gt;
&lt;/p&gt;
&lt;p&gt;
What fascinated me the most, was the fact that in this game you reveal the world by
splattering paint around. You decide where to splatter paint and what parts you think
are crucial to be revealed in order for you to progress in the game. 
&lt;/p&gt;
&lt;p&gt;
It will be interesting to see if all people will splatter the same things or not,
do we view the world differently? do we need the same visual "anchors" to understand
the world we are in?
&lt;/p&gt;
&lt;p&gt;
Very creative and innovative, but regarding game play, would we be able to splatter
paint for the entire game? 
&lt;/p&gt;
&lt;p&gt;
&lt;embed src="http://vimeo.com/moogaloop.swf?clip_id=1807754&amp;amp;server=vimeo.com&amp;amp;show_title=1&amp;amp;show_byline=1&amp;amp;show_portrait=0&amp;amp;color=&amp;amp;fullscreen=1" width="400" height="302" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true"&gt;&lt;/embed&gt;
&lt;br&gt;
&lt;a href="http://vimeo.com/1807754?pg=embed&amp;amp;sec=1807754"&gt;The Unfinished Swan -
Tech Demo 9/2008&lt;/a&gt; from &lt;a href="http://vimeo.com/user780137?pg=embed&amp;amp;sec=1807754"&gt;Ian
Dallas&lt;/a&gt; on &lt;a href="http://vimeo.com?pg=embed&amp;amp;sec=1807754"&gt;Vimeo&lt;/a&gt;.
&lt;/p&gt;
&lt;img width="0" height="0" src="http://www.logblo.com/aggbug.ashx?id=85185d03-a044-4e74-93db-2f1b60fef31c" /&gt;
&lt;br /&gt;
&lt;hr /&gt;www.LogBlo.com</description>
      <category>Creative</category>
      <category>Games</category>
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